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Fighting with the Camera orientation..

 Some How-To for the Animation usage would be welcome..

I understood more or less how to set up the viewing path. Set the time-breaks little by little while moving around in the building, the camera orientation would take the actual viewpoint/direction.

But once you have the need to correct something on that path, you are lost.. moving the x-y-z of the break-points is quite possible, but not the change of the camera orientation.. this is impossible (jumping from one side to the other), at the end you get a movie out of a 'Karrussell' .

Please do something on the editing of this camera orientation.. animation in 3D is as it is useless, because not editable.


thanks

Lukas


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