The Green Building XML format (gbXML) has been designed as an open data format.
GbXML allows you to easily transfer building data (building hierarchy, geometry, daylight openings, doors, etc.)
from Building Information Models (BIM) to engineering or analysis software.
Currently, GbXML is being integrated into a variety of CAD programs and Engineering Tools and supported by leading 3D BIM vendors.
The new ReluxDesktop 2017 - provides, like the CAD Import - two different possibilities of importing gbXML files.
The first option involves selecting the option “Project Import” in the Start menu of ReluxDesktop and creating several new scenes using an imported gbXML file.
In this, any existing doors or windows are placed at the same time.
The second option is to import more gbXML data into an existing project.
Follow the “New project -> Interior with 3D information”.
Supplemented Start dialog window
Clicking on the option “Interior with 3D information” opens up as usual the input window for the project data.
Dialog window “Enter Project data”
As early as the next step, a gbXML file can be imported in the menu “Import Room”.
Dialog window “Import Room”
Other preparations or creating the building hierarchy (Building -> Floor -> Scene) is not necessary
because all scenes are already assigned logically to their floors when importing.
Dialog window “Import gbXML”
Furthermore, in the plan view all the scenes are placed in their correct positions, allowing the user a rapid overview of all floors along with the scenes.
In this regard, the current version of ReluxDesktop differs considerably from previous versions.
Floor overview of the new ReluxDesktop Version 2017
So as to start planning lights and lighting systems for individual scenes, it is necessary to move from the floor overview into a single scene.
By double-clicking a room enclosing wall switch into the desired scene and enable the editing mode.
As usual, working with ReluxDesktop is convenient despite a possibly large number of scenes.
The newly-named menu group “Project” (see Figure below) allows you to switch back into the floor overview if necessary.
Menu group “Project”
In the menu group “Project”, as usual, a so-called combo is located in the middle.
On clicking, the list of all available levels is displayed and, slightly indented, also the list of all available scenes.
Here, you can select individual rooms, or switch between the floors of a building.
“Combo box” in the menu group “Project”
The following two figures show the view of a ground plan in the floor overview, and then in the editing mode of a scene.
View of a floor plan in the floor overview
Editing mode of a scene in the floor plan
The following two figures show the view of the respective 3D view in the floor plan overview and then in the editing mode of a scene.
Editing mode of a scene in the 3D view
View of a 3D view in the floor overview
A double-click on the room enclosing wall a currently active scene (editing mode) opens up as usual the dialog “Properties”.
In the four different tabs, various parameters such as name, location, and northern angle, target values, measuring surfaces, structure and reflectance
can be viewed and changed if necessary (see following five figures).
“Properties” of the scene